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[personal profile] gement
I had a little discussion with "Basil"'s teacher about the possibility of doing a chance-based multiplication game, like Math Baseball except not lame. I mentioned I had ten-siders at home. He grinned, and replied, "Oh, he knows all about all the sizes of dice. Four-siders, twelve-siders... You want to play Math Swords and Dungeons, be my guest."

Basil has very sharp ears and started bouncing up and down in his chair. My lord, the stage fright.

So, I've got the beginnings of a system hashed out in my head (see following entry), and I need a source for some Stuff. Specifically, a deck of monsters, preferably with an image and one sentence description (a la Magic), that I can pull randomly. Also, a list of weapons, preferably about a dozen that I can put on a chart, that will all look deadly and attractive to a fourth-grade voracious SF/Fantasy reader.

Also, since the point of this game is multiplication, each monster will take between one and three successful products to bag it. Can I get some input from you educational and developmental types as to how many "flash cards" would be appropriate before leveling up? Leveling up here means going from a D4 to a D6 to a D8, so it's basically adding harder facts.

If this interests you, see next post for my draft as of today.

Date: 2006-02-17 09:39 pm (UTC)
From: [identity profile] memegarden.livejournal.com
Oo, yeah, the Lakeshore Learning store might have some cool stuff, or try some of the small independent toy stores--they often have nifty educational games.

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