Turn turn turn
Dec. 15th, 2003 08:29 amBecause
dragonblooms mentioned baking for Christmas, I flashed back...
A year ago to the day today, we aired (that is, played) the first episode of Madison the Vampire Slayer. Approximately three months ago, in early September, we ended the season and went our separate ways.
Nine months. There were pauses, there were scheduling problems, but I ran a game. Being able to say that, and have it mean a continuing story line with a beginning and an end and loyal players, means an incredible amount to me.
I never posted when the game ended. I was grieving it privately, I guess. When our villain bit the dust, it was like a space in my head went hollow; I hadn't realized he'd taken up full time residence, a background process that was always running, until he died and the whole thing shut down. I've had a gap there in the back of my mind for three months now. I'm about ready to fill it with something else but I don't know what.
These are people I need to thank.
dragonblooms: The best damn Slayer a director could ask for, you invented "vampire lung" and you gave me Pan.
cristoforio: The best damn Watcher a director could ask for, you never missed a game, you knew what holy water is good for and you brought Indiana Jones back to the Watchers. "Stupid girl!"
garillama: The best damn witch a director could ask for, you burned your hair off and played Fight Club with your evil twin for two months.
lapineken: The best damn robot a director could ask for, you staked a vampire with a drumstick, malfunctioned with grace and artistry, and shot our King of Pain.
cy4cypher: The best damn hacker a director could ask for, you put yourself bravely in the line of fire with no defenses and wore the Big Bad in your wristwatch.
Phil: The best damn King of Pain a director could ask for, your sword was two inches shorter than yourself, you took the Incredible Shrinking Phoenix gambit with patience and humor, you romanced the evil twin (heheh... twins), and you added that dollop of brooding angst that made it really Buffy.
Thank you,
kitkatk8 for being the guest villain in our finale. Thank you,
wistol and
capnexposition for consulting on mechanics and plot flow.
Finally, a very special thanks goes to
cinnamonteal, my partner in crime. Thank you for everything from moral support to garden gnomes. Let's do it again sometime.
A year ago to the day today, we aired (that is, played) the first episode of Madison the Vampire Slayer. Approximately three months ago, in early September, we ended the season and went our separate ways.
Nine months. There were pauses, there were scheduling problems, but I ran a game. Being able to say that, and have it mean a continuing story line with a beginning and an end and loyal players, means an incredible amount to me.
I never posted when the game ended. I was grieving it privately, I guess. When our villain bit the dust, it was like a space in my head went hollow; I hadn't realized he'd taken up full time residence, a background process that was always running, until he died and the whole thing shut down. I've had a gap there in the back of my mind for three months now. I'm about ready to fill it with something else but I don't know what.
These are people I need to thank.
Phil: The best damn King of Pain a director could ask for, your sword was two inches shorter than yourself, you took the Incredible Shrinking Phoenix gambit with patience and humor, you romanced the evil twin (heheh... twins), and you added that dollop of brooding angst that made it really Buffy.
Thank you,
Finally, a very special thanks goes to
no subject
Date: 2003-12-15 09:59 am (UTC)No...thank YOU!
Date: 2003-12-15 10:34 am (UTC)I bragged about the game endlessly and shamelessly to those who were especially horrified to hear that I played the Buffy RPG in the first place, and I'd say that indicates utter success for any GM.
no subject
Date: 2003-12-15 11:30 am (UTC):::hugs all around:::
Date: 2003-12-15 12:20 pm (UTC)I still miss game horribly, but I've at least been able to get myself to concentrate on other matters. Before, it was just...well, you know how I was :)
But you know, if you ever wanna...you know, just one more time....
Sorry :)
And thanks for posting the "anniversary" date. I was trying to remember when we had first game. I thought it was either late November or early December, but couldn't remember which. No surprises there.
Ailing Slayer
Date: 2003-12-16 07:23 am (UTC)You have been much more to me than a GM. I know you know I hold you in highest respects has a friend and as a gamer.Thank you for putting up with my mood swings(in and out of game). I also thank you for giving me the chance and the shadow of a doubt on my first real game. Thanks for understand I have poor health and not killing me for missing 3 games in a row.
To the others:
cristoforio:Bye was an amazing watcher who did what had to be done regardless. Thank you for not letting Maddy die. And for the shop her home away from the graveyard. Thanks for the life-leasons(in game and not), for the hugs when I needed them and for a the 12am house call. You where there for me. "What did one shepard say to the other?...Let's get the flock out of here." - Bug hunt
garillama: My dearest, you know I love ya. Cali was a character I will never forget. Could it be she lit Maddy's hair on fire? "It is ok, Madison. Just stay behind me." -Skin Deep
lapineken:"Let's question the nacho vender!"-Longest Night Line like those made game worth coming to. You where the best robot a slayer could ask for. Sorry about beheading you(again). You played the best crazied robot ever.
cy4cypher: Hazel, that line will I say umm how about.. "HAIRAM BABIES!"- where wasn't it? It was wonderful to have game with you and to get to know you out of game.